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- % =========================================================================
- % ------------------------ The animation info -----------------------------
- % =========================================================================
-
- ANIMATION:
-
- Version = 1
- MinVer = 1
- NumColours = 2
- NumObjects= 1
- NumObjectInstances = 4
- Title = "Testing Animation"
- Creator = "M. George"
- Date = "February 1994"
-
-
- % =========================================================================
- % -------------------------- The colours used -----------------------------
- % =========================================================================
-
- BACKCOLOUR:
-
- Colour = (0, 31, 0)
-
-
- COLOURS:
-
- #Red:
- Colour = (255, 0, 255)
- #Blue:
- Colour = (0, 255, 255)
-
-
- % =========================================================================
- % ----------------------- The direction of light --------------------------
- % =========================================================================
-
- LIGHTSOURCE:
-
- Vector = (-5173, 0, 5173)
- NumInstructions = 1
-
- _Instructions:
-
- STOP
-
-
- % =========================================================================
- % --------------------- The viewers initial position ----------------------
- % =========================================================================
-
- VIEWER:
-
- Position = (544, 0, -200)
- Orientation = (0, 45, 0)
- NumInstructions = 1
-
- _Instructions:
-
- STOP
-
-
- % =========================================================================
- % -------------------------- The object protos ----------------------------
- % =========================================================================
-
- PROTOS:
-
- #Tile: % The only object in this demo.
- NumVertices = 4
- NumFaces = 2
-
- _Vertices:
- Coords = (-50, 50, 0)
- Coords = (80, 50, 0)
- Coords = (50, -50, 0)
- Coords = (-80, -50, 0)
-
- _Faces:
- Colour = #Red
- NumEdges = 4
- Edges = (0, 1, 2, 3, 0)
-
- Colour = #Blue
- NumEdges = 4
- Edges = (0, 3, 2, 1, 0)
-
-
- % =========================================================================
- % ------------- The object instances and their movement -------------------
- % =========================================================================
-
- OBJECTS:
-
- Proto = #Tile
- Position = (144, 0, 200)
- Orientation = (0, 0, 0)
- Scale = (8192, 8192, 8192)
- NumInstructions = 29
-
- _Instructions:
-
- COUNTER=36
- ROTATE=(0, 0, 5)
- TRANSLATE=(-8, 0, 0)
- LOOP
-
- COUNTER=18
- ROTATE=(0, 5, 0)
- LOOP
-
- COUNTER=36
- ROTATE=(0, 0, 5)
- TRANSLATE=(0, 0, 8)
- LOOP
-
- COUNTER=18
- ROTATE=(0, 5, 0)
- LOOP
-
- COUNTER=36
- ROTATE=(0, 0, 5)
- TRANSLATE=(8, 0, 0)
- LOOP
-
- COUNTER=18
- ROTATE=(0, 5, 0)
- LOOP
-
- COUNTER=36
- ROTATE=(0, 0, 5)
- TRANSLATE=(0, 0, -8)
- LOOP
-
- COUNTER=18
- ROTATE=(0, 5, 0)
- LOOP
-
- GOTO = 0
-
-
- % Another one
-
- Proto = #Tile
- Position = (144, 0, 200)
- Orientation = (0, 0, 0)
- Scale = (8192, 8192, 8192)
- NumInstructions = 31
-
- _Instructions:
-
- COUNTER = 54
- LOOP
-
- COUNTER=36
- ROTATE=(0, 0, 5)
- TRANSLATE=(-8, 0, 0)
- LOOP
-
- COUNTER=18
- ROTATE=(0, 5, 0)
- LOOP
-
- COUNTER=36
- ROTATE=(0, 0, 5)
- TRANSLATE=(0, 0, 8)
- LOOP
-
- COUNTER=18
- ROTATE=(0, 5, 0)
- LOOP
-
- COUNTER=36
- ROTATE=(0, 0, 5)
- TRANSLATE=(8, 0, 0)
- LOOP
-
- COUNTER=18
- ROTATE=(0, 5, 0)
- LOOP
-
- COUNTER=36
- ROTATE=(0, 0, 5)
- TRANSLATE=(0, 0, -8)
- LOOP
-
- COUNTER=18
- ROTATE=(0, 5, 0)
- LOOP
-
- GOTO = 2
-
-
- % Another one
-
- Proto = #Tile
- Position = (144, 0, 200)
- Orientation = (0, 0, 0)
- Scale = (8192, 8192, 8192)
- NumInstructions = 31
-
- _Instructions:
-
- COUNTER = 108
- LOOP
-
- COUNTER=36
- ROTATE=(0, 0, 5)
- TRANSLATE=(-8, 0, 0)
- LOOP
-
- COUNTER=18
- ROTATE=(0, 5, 0)
- LOOP
-
- COUNTER=36
- ROTATE=(0, 0, 5)
- TRANSLATE=(0, 0, 8)
- LOOP
-
- COUNTER=18
- ROTATE=(0, 5, 0)
- LOOP
-
- COUNTER=36
- ROTATE=(0, 0, 5)
- TRANSLATE=(8, 0, 0)
- LOOP
-
- COUNTER=18
- ROTATE=(0, 5, 0)
- LOOP
-
- COUNTER=36
- ROTATE=(0, 0, 5)
- TRANSLATE=(0, 0, -8)
- LOOP
-
- COUNTER=18
- ROTATE=(0, 5, 0)
- LOOP
-
- GOTO = 2
-
-
- % Another one
-
- Proto = #Tile
- Position = (144, 0, 200)
- Orientation = (0, 0, 0)
- Scale = (8192, 8192, 8192)
- NumInstructions = 31
-
-
- _Instructions:
-
- COUNTER = 162
- LOOP
-
- COUNTER=36
- ROTATE=(0, 0, 5)
- TRANSLATE=(-8, 0, 0)
- LOOP
-
- COUNTER=18
- ROTATE=(0, 5, 0)
- LOOP
-
- COUNTER=36
- ROTATE=(0, 0, 5)
- TRANSLATE=(0, 0, 8)
- LOOP
-
- COUNTER=18
- ROTATE=(0, 5, 0)
- LOOP
-
- COUNTER=36
- ROTATE=(0, 0, 5)
- TRANSLATE=(8, 0, 0)
- LOOP
-
- COUNTER=18
- ROTATE=(0, 5, 0)
- LOOP
-
- COUNTER=36
- ROTATE=(0, 0, 5)
- TRANSLATE=(0, 0, -8)
- LOOP
-
- COUNTER=18
- ROTATE=(0, 5, 0)
- LOOP
-
- GOTO = 2
-